Expert guide8 min readProject funding game

How to finance a board game: 4 sources, comparative method

The financing determines the speed of launch, the size of the first edition and the creative control. 4 main sources, each with its constraints: crowdfunding, lending, self-financing, investor. Here is the comparison method.

Financing is often the first barrier perceived by game creators. Yet, it is never the most difficult obstacle: it is the provability of the market that poses the real challenge. With a concept validated in playtests and an identified target, financing follows naturally.

Here are the 4 main sources with their typical sizes, constraints and feedback on the best combinations by creative profile.

Note: most successful projects combine 2 or 3 sources (e.g. self-financing + crowdfunding, or loan + crowdfunding). Few are 100% single source funding.

Good financing is not the biggest: it is the one that corresponds to the ambition of the project, the designer's profile and the acceptable risk.

Source 1 : Crowdfunding (Kickstarter, Ulule, Gamefound)

Crowdfunding has become the preferred route for board play since 2015. Kickstarter dominates in volumes (5+ billions raised all sectors), Ulule for the French market, GameFound is specialized game.

Benefits : finances production before production (cass-flow positive), validates the market in real terms, builds the community of players, exposes the project to several thousand prospects.

Drawbacks : intensive preparation 3-6 months upstream (visual, video, copywriting), 30 days of very demanding campaign, 5-8% platform fee, 3-5% payment fee, complex post-campaign logistics management.

Typical amounts : variables depending on the audience for a first game, can reach very high amounts for mature projects with pre-existing audience.

Council Target 70% of the financial targets covered off-platform (on your site, networks, email list) before launching the campaign. A campaign that does not take off in the first 48 hours rarely succeeds.

Source 2 : Bank loan (with or without BPI guarantee)

Bank loans are still relevant for creators established or worn by an entrepreneurial structure. Mutual bank, traditional bank or online bank (Qonto, Shine) according to the profile.

Benefits : no dilution of capital, total creative control, predictable timing, deductible interest for companies (SASU/SARL).

Drawbacks : guarantees often requested (personal security, intellectual property pledge), limited amounts without priority for a first file, interest 3-7% depending on the economic situation.

BPI Guarantee France : can cover 50-70% of the loan, significantly lowers the personal guarantee requirements. File to be built 2-3 months upstream.

Typical amounts : variables according to the file. More accessible for creators with stable or structural paid employment (SASU with initial contribution).

Source 3 : Self-financing (savings + employee income)

Self-financing remains the most common route for independent creators. Personal savings + employee income in parallel that cover project expenses.

Benefits : no debt, no dilution, total creative control, free rhythm.

Drawbacks : limits the scale of the project (lower accessible amounts), increases the time (progressive financing), possible cash flow.

Typical amounts : amounts controlled over 12-24 months. Adapted for the first games or games at controlled production cost.

Council : Maintaining a 6-12 month security pool of personal expenses before diving into a major creative project. This security radically changes the quality of strategic decisions.

Source 4 : Business angels or subsidies

Business angels investors are rare in pure board game (market deemed too niche). More present on multi-game publishing projects or physical-digital hybrid game platforms.

Grants : possible for educational projects (Ministry of Education, private foundations), CSR (environmental awareness, inclusion), cultural (DRAC, CNL for games with strong narrative dimension). (more about our corporate CSR game)

Creative competitions : several annual competitions with significant monetary prices and support. Not a main source of financing but a useful complement + visibility.

Benefits : potentially large amounts, support by experienced investors, validation of the project by credible third parties.

Drawbacks : dilution of capital for business angels, long and demanding selection processes for subsidies, strict contractual constraints.

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Sources and references

  • INSEE — French games & toys market studies 2025
  • European standard EN71 — toy safety (EN71-1 mechanical, EN71-2 flammability, EN71-3 chemical)
  • FFJP — French federation of toy and childcare industries
  • AFNOR — responsible paper labels PEFC and FSC
  • Bpifrance study — SMEs and B2B purchasing 2026

Questions frequent

How much money to raise on Kickstarter for a first game?

Median successful board game projects on Kickstarter: a few tens of thousands of euros. Top quartile: several hundred thousand euros. For a first game of a creator without pre-existing audience, aiming a moderate amount is realistic. Beyond, pre-existing community almost mandatory.

Should we start a company before we raise funds?

Not necessarily before a crowdfunding (self-business is enough). Mandatory for a significant bank loan or investor (SASU recommended). SASU creation: limited administrative costs + 1-2 months of steps. Fair alone or with accounting support.

How much does a Kickstarter campaign cost to prepare?

Campaign preparation: budget varies according to ambition. Video presentation pro, visual and campaign page, advertising costs (Facebook/Instagram ads for acquisition traffic) are the main items. Possible costs agency support crowdfunding: 5-15% of funds raised in commission.

What failure rate for Kickstarter board game campaigns?

About 35-40% of the campaigns launched reach their target. Of those who succeed, about 80% deliver the game within the deadline or with moderate delay (<6 months). 20% encounter major delays or do not deliver. Preparation and transparency during the campaign are the main factors of success.

Can we finance a B2B board game without crowdfunding?

Yes systematically. For B2B games (training, CSR, customer event), financing typically comes from the B2B customer in firm pre-order. Model: 48h encrypted quote, signature, manufacturing. This model is our standard in Craft Your Games. No creative risk, no crowdfunding required. Request a quote.

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